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[Re-Release] Norwegian Elite Database 6.5 (3.3.5a) Fun Repack

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Proudly Presents Norwegian Elite Repack 6.5 - The Unexpected Comeback
By Knaur & Norwegian Elite Team ©2011
Quote:


I have been asked to re-release my last repack, cause all links from old post was dead.
So i did it, have fun, use it to make your own fun-db or as it is :)

However i will no longer do support of this release, it was done for 2 years ago and i am not in
emulation business anymore. so if you experiences problems, use forums to find solutions =)


Youtube video of repack





Supports Arcemu 3.3.5a

* Start Penguin gives you a choise to start as lvl 20 or 70
* Welcome Cow gives you start mount and gold (from 4.0)
* 30+ Obstacle Courses (climb/jump/kill/maze events)
* 5 Pet Tamings Areas
* Unique Abdullah Taxi Service is rebuild into Lua instead of c++
* Custom Weapons/Armor up to lvl 90
* Azshara Crater Leveling & Quest area lvl 20 - 70 (from 4.0)
* Hidden StrangleThorn Vale Leveling & Quest Area lvl 71 - 74
* Loch Modan Leveling & Quest Area lvl 74 - 80
* Arathi Highlands Leveling & Quest Area lvl 80-84
* Hillsbrad Foothills Leveling & Quest Area lvl 84-90


* Custom Lua-Scripted Instances
- Old Monastery lvl 80 (hidden area)(custom t7 drops)
- Rescue Honor Hold lvl 80 (ally only)(hidden area)(custom t7 drops)
- Rescue Thrallmar lvl 80 (horde only)(hidden area)(t7 drops)
- RFC Raid lvl 80
- Deadmines lvl 90 (custom t8 drops)
- Hyjal 10 Mans Raid lvl 90 (custom t8 drops)

+ alot more that you will find out soon enough ;)

Xp rate is highrate funserver rate.

Best Rates for database to work best:
Custom Quests has good XP rates
so have the rates as below for
best performance


Code:


<Rates Health="10"
      Power1="10"
      Power2="10"
      Power3="10"
      Power4="10"
      QuestReputation="10"
      KillReputation="10"
      Honor="10"
      PvPTimer="30000"
      ArenaQueueDiff="150"
      Compression="1"
      XP="10"
      QuestXP="20"
      RestXP="15"
      ExploreXP="1"
      DropGrey="1"
      DropWhite="1"
      DropGreen="1"
      DropBlue="1"
      DropPurple="1"
      DropOrange="1"
      DropArtifact="1"
      DropMoney="1"
      Save="30000"
      SkillChance="100"
      SkillRate="100"
      ArenaMultiplier2x="10"
      ArenaMultiplier3x="10"
      ArenaMultiplier5x="10">


Credits:
Norwegian Elite Team:
Current members:
-Knaur (founder)

Earlyer members:
- Craigy109
- Chrispee

-Wickedshadow/KingMitch (hdev)
-Runiker (hdev)
-Succy (dev)
-RobiN (dev)
-Pedroz77 (dev)
-Lagymoon (dev)
-Ximiru/Victor (dev)
-Rhark (dev)
-tylert40 (dev)
-faircloth (dev)
-Decy (dev)
-TimeOut (dev)
-Kaledon (dev)
-Vashidu (dev)
-Ardyth (dev)
-Hephaestus (dev)
-Badborn (dev)
-Phop (dev)
-Neccta (dev)
-darkmord1991 (dev)
-Michelle (hgm)
-ausica (hgm)
-minteah (gm)
-ardyth (gm)
-zogzog (gm)
-sealguy (gm)
-kaiford (gm)
-kristian (gm)
-ollemor (gm)
-More (gm)
-Zindus (gm)
-Loffen (Founder)


Others:
Arcemu (for core)
stoneharry
Pepsi1x1
Keazain
Silvermoon Team
Hellgawd
Illidan1
JulianX
Zellcorp
EnderfectX
Scyter
Ackhole
Channel_49
2dgreengiant
Gastricpenguin
deathdude
And all the other that has supplied
items and stuff to the WOW Community to make this
release possible. (tell me if i forgot someone)



--------------------------------------------------------------------
DOWNLOADS

NE 6.0 Full Repack 3.3.5a
Download:-------> Norwegian_Elite_Repack_6.5_-_3.3.5a - Download - 4shared - Stig Olsen <----------

USER/PASS for wow account is admin/admin
and website is: admin/admin123






Main Credits(Original post) : Knaur

[Mangos] /[Trinity] Talent template system

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https://github.com/Lillecarl/mangos-...026fdada167b65

This system makes it easy to create "talent templates".
You just insert classid, specid, talentid and rank in the database.

Then you call Player::LearnTalentTemplate and specify the specid they should learn and they'll get that talent tree as you filled the data in the database.

Note that all stuff to the custom class could be added to the objectmgr for those that doesn't have the "fancy" custom class i have.

Yet again: Someone feel free to port this to TrinityCore!


Good luck! =)


Credits : Lillecarl.

Hi

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Hi, I was wondering for how long this portal has been online, since I am an mmo player but never stumbled upon this site. Also, very cranky security measures with the funky captacha and timed terms&conditions u.q

Haste Patch & Program

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This is NOT made by me, but is used on servers and DOES work

TrinityCore Haste Patch
With Working Haste Generator




This patch will allow you to set a designated haste cap, that can be used for custom haste servers, using the program given along with it, pretty easy to understand, the patch is outdated and does work on both 4.0 and 3.3.5 Trinitycore.

I will NOT be providing support on making the patch work, you'll either need to do this yourself or manually add it.

Screenshots


Haste Calculator...


How to use it?




Type a mod in the top (aka in mine 0.5) and the number displayed below is the mod you need to add to the script.. in this case a 0.5 modifier would make 6557 the haste cap needed in game to get 0.00 speed for casting ect..



Click Here to download!

Password : acweb

[Release] Cleave Portfolio

[Polish Server][3.3.5a] Sseratus.pl

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Serwer Sseratus to nowo powstały serwer. Na serwerze panuje miła atmosfera i przyjazny klimat.
Oczywiście jak to na początku największym problemem jest ilość graczy, choć mamy nadzieje, że już wkrótce się to zmieni. :)
Serwer stoi na dedyku, który z łatwością poradzi sobie z ponad 1000 graczami online!
Jest to projekt założony przez ekipę, która zajmuje się tym profesjonalnie.
Dungeony i instancje działające w 100% z pewnością umilą grę pomiędzy rozgrywkami PvP na w pełni działających Battlegroundach i Arenach ;)

Specyfikacja Realmista:
Patch: 3.3.5a
Typ serwera: HightRate
Exp kill rate: 20x
Exp quest rate: 20x
Exp exploration rate: 3x
Gold rate: 6x
Drop rate: 10x
Reputation rate: 10x
Honor rate: 6x
Profession rate: 10x

set realmlist sseratus.pl

Strona serwera:
SSeratus WoW

Serwer nie powstał po to, aby istnieć dwa miesiące, lecz cieszyć grą na lata i mamy nadzieje, że nam w tym pomożecie!

Serdecznie zapraszamy!

Tree 5.1.0 Mop Repack

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Tree Mop 5.1.0 16357 Repack



pass:

admin
admin

x32 x64

min download footprint
extractors
connection patcher

account page make an account
but change the expansion to 4 :)

next version i will add some core mods and
scripts if i have time. i will be away for awhile.

notes:

install vs2013 and everything will work. :)

compatible source links:

https://github.com/AnthoDevMoP
https://github.com/treetrees/TrinityCore

max config:

Max Worldserver Config

repack:

https://www.mediafire.com/?1betjf62l0bczs7

maps:

https://www.mediafire.com/?pgc6tu4dudz5o9s

credits: jade repack,vlad db,compiled cores treetree,server jordythery

WTB fix 3 failed errors when building core

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Hi

I really need 3 failed errors fixed when im building my core!


My errors:

Error 1 error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm115' or greater c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xmemory 164


Error 2 fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xmemory 164


Error 3 error C3859: virtual memory range for PCH exceeded; please recompile with a command line option of '-Zm135' or greater c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xmemory 164


Error 4 fatal error C1076: compiler limit : internal heap limit reached; use /Zm to specify a higher limit c:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\include\xmemory 164


Error 5 fatal error LNK1181: cannot open input file '..\game\Release\game.lib' worldserver

A Repack 3.3.5 based on ascent

EpiXWoW 255 Funserver!

WTS Domain Names!

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As tittle says i want to sell domain names!
Low price.
For more info add me on skype [ID: Psycho.Dialitis]

[WTS] World of Warcraft Cataclysm website (HTML/CSS/JS)

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Hello guys !

I opened this post to sell my creation.
This is a website coded with HTML5/CSS3 and JavScript.The code HTML respect the semantics established by W3C.




How mutch is it ?
The price was fixed at: 14€

I have not argued much becaus my english is not good :s
If you have any questions don't hesitate to contact me:
Skype: crapulz.gfx
E-mail: crapulz.gfx@hotmail.com
This is my deviantart: http://crapul.deviantart.com/art/Wor...late-435905471

Glyph Template NPC

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Quote:

Hey !

I had the idea to create an glyph template npc to simply one click a gossip menu to instant Set all Glyphs for multiple specs.

the script is not finished yet because i need to optimise my EffectApplyGlyph (i think get some code from
http://www.trinitycore.net/d1/d16/cl...f187ec2f12a078
) function maybe someone can help here.

script:
Code:

/*
 * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

enum glyphs
{
        MAJOR_ZERO_GLYPH = 101,

        MAJOR_DRUID_GLYPH_OF_FRENZIED_REGENERATION = 161,
        // Glyph of Frenzied Regeneration: While Frenzied Regeneration is active, healing effects on you are $54810s1% more powerful.

        MAJOR_DRUID_GLYPH_OF_MAUL = 162,
        // Glyph of Maul: Your Maul ability now hits $s1 additional target.

        MAJOR_DRUID_GLYPH_OF_MANGLE = 164,
        // Glyph of Mangle: Increases the damage done by Mangle by $54813s1%.

        MAJOR_DRUID_GLYPH_OF_SHRED = 165,
        // Glyph of Shred: Each time you Shred, the duration of your Rip on the target is extended $54815s1 sec, up to a maximum of $54815s2 sec.

        MAJOR_DRUID_GLYPH_OF_RIP = 166,
        // Glyph of Rip: Increases the duration of your Rip ability by ${$m1/1000} sec.

        MAJOR_DRUID_GLYPH_OF_RAKE = 167,
        // Glyph of Rake: Your Rake ability prevents targets from fleeing.

        MAJOR_DRUID_GLYPH_OF_SWIFTMEND = 168,
        // Glyph of Swiftmend: Your Swiftmend ability no longer consumes a Rejuvenation or Regrowth effect from the target.

        MAJOR_DRUID_GLYPH_OF_INNERVATE = 169,
        // Glyph of Innervate: Innervate now grants the caster $54832s1% of $ghis:her; base mana pool over $54833d in addition to the normal effects of Innervate.

        MAJOR_DRUID_GLYPH_OF_REBIRTH = 170,
        // Glyph of Rebirth: Players resurrected by Rebirth are returned to life with $54733s2% health.

        MAJOR_DRUID_GLYPH_OF_REGROWTH = 171,
        // Glyph of Regrowth: Increases the healing of your Regrowth spell by $54743s1% if your Regrowth effect is still active on the target.

        MAJOR_DRUID_GLYPH_OF_REJUVENATION = 172,
        // Glyph of Rejuvenation: While your Rejuvenation targets are below 50% health, you will heal them for an additional $s1% health.

        MAJOR_DRUID_GLYPH_OF_HEALING_TOUCH = 173,
        // Glyph of Healing Touch: Decreases the cast time of Healing Touch by ${$m3/-1000}.1 sec, the mana cost by $s1%, and the amount healed by $s2%.

        MAJOR_DRUID_GLYPH_OF_LIFEBLOOM = 174,
        // Glyph of Lifebloom: Increases the duration of Lifebloom by ${$m1/1000} sec.

        MAJOR_DRUID_GLYPH_OF_STARFIRE = 175,
        // Glyph of Starfire: Your Starfire ability increases the duration of your Moonfire effect on the target by $54845s1 sec, up to a maximum of $54845s2 additional seconds.

        MAJOR_DRUID_GLYPH_OF_INSECT_SWARM = 176,
        // Glyph of Insect Swarm: Increases the damage of your Insect Swarm ability by $s2%, but it no longer affects your victim's chance to hit.

        MAJOR_DRUID_GLYPH_OF_HURRICANE = 177,
        // Glyph of Hurricane: Your Hurricane ability now also slows the movement speed of its victims by $s1%.

        MAJOR_DRUID_GLYPH_OF_STARFALL = 178,
        // Glyph of Starfall: Reduces the cooldown of Starfall by ${$54828m1/-1000} sec.

        MAJOR_DRUID_GLYPH_OF_WRATH = 179,
        // Glyph of Wrath: Reduces the pushback suffered from damaging attacks while casting your Wrath spell by $54756s1%.

        MAJOR_DRUID_GLYPH_OF_MOONFIRE = 180,
        // Glyph of Moonfire: Increases the periodic damage of your Moonfire ability by $s2%, but initial damage is decreased by $s1%.

        MAJOR_DRUID_GLYPH_OF_ENTANGLING_ROOTS = 181,
        // Glyph of Entangling Roots: Increases the damage your Entangling Roots victims can take before the Entangling Roots automatically breaks by $s1%.

        MAJOR_PALADIN_GLYPH_OF_JUDGEMENT = 183,
        // Glyph of Judgement: Your Judgements deal $54922s1% more damage.

        MAJOR_PALADIN_GLYPH_OF_SEAL_OF_COMMAND = 184,
        // Glyph of Seal of Command: You gain $68082s1% of your base mana each time you use a Judgement with Seal of Command active.

        MAJOR_PALADIN_GLYPH_OF_HAMMER_OF_JUSTICE = 185,
        // Glyph of Hammer of Justice: Increases your Hammer of Justice range by $54923s1 yards.

        MAJOR_PALADIN_GLYPH_OF_SPIRITUAL_ATTUNEMENT = 186,
        // Glyph of Spiritual Attunement: Increases the amount of mana gained from your Spiritual Attunement spell by an additional $54924s1%.

        MAJOR_PALADIN_GLYPH_OF_HAMMER_OF_WRATH = 187,
        // Glyph of Hammer of Wrath: Reduces the mana cost of Hammer of Wrath by ${$54926m1/-1}%.

        MAJOR_PALADIN_GLYPH_OF_CRUSADER_STRIKE = 188,
        // Glyph of Crusader Strike: Reduces the mana cost of your Crusader Strike ability by $54927s1%.

        MAJOR_PALADIN_GLYPH_OF_CONSECRATION = 189,
        // Glyph of Consecration: Increases the duration and cooldown of Consecration by ${$54928m1/1000} sec.

        MAJOR_PALADIN_GLYPH_OF_RIGHTEOUS_DEFENSE = 190,
        // Glyph of Righteous Defense: Increases the chance for your Righteous Defense and Hand of Reckoning abilities to work successfully by $54929s1% on each target.

        MAJOR_PALADIN_GLYPH_OF_AVENGERS_SHIELD = 191,
        // Glyph of Avenger's Shield: Your Avenger's Shield hits $54930s1 fewer targets, but for $54930s2% more damage.

        MAJOR_PALADIN_GLYPH_OF_TURN_EVIL = 192,
        // Glyph of Turn Evil: Reduces the casting time of your Turn Evil spell by $54931s1%, but increases the cooldown by ${$54931m2/1000} sec.

        MAJOR_PALADIN_GLYPH_OF_EXORCISM = 193,
        // Glyph of Exorcism: Increases damage done by Exorcism by $54934s1%.

        MAJOR_PALADIN_GLYPH_OF_CLEANSING = 194,
        // Glyph of Cleansing: Reduces the mana cost of your Cleanse and Purify spells by $54935s1%.

        MAJOR_PALADIN_GLYPH_OF_FLASH_OF_LIGHT = 195,
        // Glyph of Flash of Light: Your Flash of Light has an additional $54936s1% critical strike chance.

        MAJOR_PALADIN_GLYPH_OF_HOLY_LIGHT = 196,
        // Glyph of Holy Light: Your Holy Light grants $54937s1% of its heal amount to up to 5 friendly targets within $54968a1 yards of the initial target.

        MAJOR_PALADIN_GLYPH_OF_AVENGING_WRATH = 197,
        // Glyph of Avenging Wrath: Reduces the cooldown of your Hammer of Wrath spell by $54938s1% while Avenging Wrath is active.

        MAJOR_PALADIN_GLYPH_OF_DIVINITY = 198,
        // Glyph of Divinity: Your Lay on Hands grants twice as much mana as normal and also grants you as much mana as it grants your target.

        MAJOR_PALADIN_GLYPH_OF_SEAL_OF_WISDOM = 199,
        // Glyph of Seal of Wisdom: While Seal of Wisdom is active, the cost of your healing spells is reduced by $54940s1%.

        MAJOR_PALADIN_GLYPH_OF_SEAL_OF_LIGHT = 200,
        // Glyph of Seal of Light: While Seal of Light is active, the effect of your healing spells is increased by $54943s1%.

        MAJOR_SHAMAN_GLYPH_OF_WATER_MASTERY = 211,
        // Glyph of Water Mastery: Increases the passive mana regeneration of your Water Shield spell by $55436s1%.

        MAJOR_SHAMAN_GLYPH_OF_CHAIN_HEAL = 212,
        // Glyph of Chain Heal: Your Chain Heal heals 1 additional target.

        MAJOR_SHAMAN_GLYPH_OF_CHAIN_LIGHTNING = 213,
        // Glyph of Chain Lightning: Your Chain Lightning strikes 1 additional target.

        MAJOR_SHAMAN_GLYPH_OF_LAVA = 214,
        // Glyph of Lava: Your Lava Burst spell gains an additional $55454s1% of your spellpower.

        MAJOR_SHAMAN_GLYPH_OF_SHOCKING = 215,
        // Glyph of Shocking: Reduces the global cooldown triggered by your shock spells to $m2 sec.

        MAJOR_SHAMAN_GLYPH_OF_EARTHLIVING_WEAPON = 216,
        // Glyph of Earthliving Weapon: Increases the chance for your Earthliving weapon to trigger by $55439s1%.

        MAJOR_SHAMAN_GLYPH_OF_FIRE_ELEMENTAL_TOTEM = 217,
        // Glyph of Fire Elemental Totem: Reduces the cooldown of your Fire Elemental Totem by ${$55455m1/-60000} min.

        MAJOR_SHAMAN_GLYPH_OF_FIRE_NOVA = 218,
        // Glyph of Fire Nova: Reduces the cooldown of your Fire Nova spell by ${$55450m1/-1000} seconds.

        MAJOR_SHAMAN_GLYPH_OF_FLAME_SHOCK = 219,
        // Glyph of Flame Shock: Increases the critical strike damage bonus of your Flame Shock damage by $55447s1%.

        MAJOR_SHAMAN_GLYPH_OF_FLAMETONGUE_WEAPON = 220,
        // Glyph of Flametongue Weapon: Increases spell critical strike chance by $55451s1% while Flametongue Weapon is active.

        MAJOR_SHAMAN_GLYPH_OF_FROST_SHOCK = 221,
        // Glyph of Frost Shock: Increases the duration of your Frost Shock by ${$55443m1/1000} sec.

        MAJOR_SHAMAN_GLYPH_OF_HEALING_STREAM_TOTEM = 222,
        // Glyph of Healing Stream Totem: Your Healing Stream Totem heals for an additional $55456s1%.

        MAJOR_SHAMAN_GLYPH_OF_HEALING_WAVE = 223,
        // Glyph of Healing Wave: Your Healing Wave also heals you for $55440s1% of the healing effect when you heal someone else.

        MAJOR_SHAMAN_GLYPH_OF_LESSER_HEALING_WAVE = 224,
        // Glyph of Lesser Healing Wave: Your Lesser Healing Wave heals for $55438s1% more if the target is also affected by Earth Shield.

        MAJOR_SHAMAN_GLYPH_OF_LIGHTNING_SHIELD = 225,
        // Glyph of Lightning Shield: Increases the damage from Lightning Shield by $55448s1%.

        MAJOR_SHAMAN_GLYPH_OF_LIGHTNING_BOLT = 226,
        // Glyph of Lightning Bolt: Increases the damage dealt by Lightning Bolt by $55453s1%.

        MAJOR_SHAMAN_GLYPH_OF_STORMSTRIKE = 228,
        // Glyph of Stormstrike: Increases the Nature damage bonus from your Stormstrike ability by an additional $55446s1%.

        MAJOR_SHAMAN_GLYPH_OF_LAVA_LASH = 229,
        // Glyph of Lava Lash: Damage on your Lava Lash is increased by an additional $55444s1% if your weapon is enchanted with Flametongue.

        MAJOR_SHAMAN_GLYPH_OF_ELEMENTAL_MASTERY = 230,
        // Glyph of Elemental Mastery: Reduces the cooldown of your Elemental Mastery ability by ${$55452m1/-1000} sec.

        MAJOR_SHAMAN_GLYPH_OF_WINDFURY_WEAPON = 231,
        // Glyph of Windfury Weapon: Increases the chance per swing for Windfury Weapon to trigger by $55445s1%.

        MAJOR_PRIEST_GLYPH_OF_CIRCLE_OF_HEALING = 251,
        // Glyph of Circle of Healing: Your Circle of Healing spell heals 1 additional target.

        MAJOR_PRIEST_GLYPH_OF_DISPEL_MAGIC = 252,
        // Glyph of Dispel Magic: Your Dispel Magic spell also heals your target for $55677s1% of maximum health.

        MAJOR_PRIEST_GLYPH_OF_FADE = 253,
        // Glyph of Fade: Reduces the cooldown of your Fade spell by ${$55684m2/-1000} sec.

        MAJOR_PRIEST_GLYPH_OF_FEAR_WARD = 254,
        // Glyph of Fear Ward: Reduces cooldown and duration of Fear Ward by ${$55678m1/-1000} sec.

        MAJOR_PRIEST_GLYPH_OF_FLASH_HEAL = 255,
        // Glyph of Flash Heal: Reduces the mana cost of your Flash Heal by $55679s1%.

        MAJOR_PRIEST_GLYPH_OF_HOLY_NOVA = 256,
        // Glyph of Holy Nova: Increases the damage and healing of your Holy Nova spell by an additional $55683s1%.

        MAJOR_PRIEST_GLYPH_OF_INNER_FIRE = 257,
        // Glyph of Inner Fire: Increases the armor from your Inner Fire spell by $55686m1%.

        MAJOR_PRIEST_GLYPH_OF_LIGHTWELL = 258,
        // Glyph of Lightwell: Increases the amount healed by your Lightwell by $55673s1%

        MAJOR_PRIEST_GLYPH_OF_MASS_DISPEL = 259,
        // Glyph of Mass Dispel: Reduces the mana cost of Mass Dispel by $55691s1%.

        MAJOR_PRIEST_GLYPH_OF_MIND_CONTROL = 260,
        // Glyph of Mind Control: Reduces the chance targets will resist or break your Mind Control spell by an additional $55688s1%.

        MAJOR_PRIEST_GLYPH_OF_SHADOW_WORD_PAIN = 261,
        // Glyph of Shadow Word: Pain: The periodic damage ticks of your Shadow Word: Pain spell restore $s1% of your base mana.

        MAJOR_PRIEST_GLYPH_OF_POWER_WORD_SHIELD = 263,
        // Glyph of Power Word: Shield: Your Power Word: Shield also heals the target for $55672s1% of the absorption amount.

        MAJOR_PRIEST_GLYPH_OF_PRAYER_OF_HEALING = 264,
        // Glyph of Prayer of Healing: Your Prayer of Healing spell also heals an additional $55680s1% of its initial heal over 6 sec.

        MAJOR_PRIEST_GLYPH_OF_PSYCHIC_SCREAM = 265,
        // Glyph of Psychic Scream: Increases the duration of your Psychic Scream by ${$55676m1/1000} sec. and increases its cooldown by ${$55676m2/1000} sec.

        MAJOR_PRIEST_GLYPH_OF_RENEW = 266,
        // Glyph of Renew: Reduces the duration of your Renew by ${$55674m1/-1000} sec. but increases the amount healed each tick by $55674s2%.

        MAJOR_PRIEST_GLYPH_OF_SCOURGE_IMPRISONMENT = 267,
        // Glyph of Scourge Imprisonment: Reduces the cast time of your Shackle Undead by ${$55690m1/-1000}.1 sec.

        MAJOR_PRIEST_GLYPH_OF_SHADOW_WORD_DEATH = 268,
        // Glyph of Shadow Word: Death: Targets below $55682s1% health take an additional $55682s2% damage from your Shadow Word: Death spell.

        MAJOR_PRIEST_GLYPH_OF_MIND_FLAY = 269,
        // Glyph of Mind Flay: Increases the damage done by your Mind Flay spell by $55687s1% when your target is afflicted with Shadow Word: Pain.

        MAJOR_PRIEST_GLYPH_OF_SMITE = 270,
        // Glyph of Smite: Your Smite spell inflicts an additional $55692s1% damage against targets afflicted by Holy Fire.

        MAJOR_PRIEST_GLYPH_OF_SPIRIT_OF_REDEMPTION = 271,
        // Glyph of Spirit of Redemption: Increases the duration of Spirit of Redemption by ${$55685m2/1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_INCINERATE = 272,
        // Glyph of Incinerate: Increases the damage done by Incinerate by $56242m1%.

        MAJOR_WARLOCK_GLYPH_OF_CONFLAGRATE = 273,
        // Glyph of Conflagrate: Your Conflagrate spell no longer consumes your Immolate or Shadowflame spell from the target.

        MAJOR_WARLOCK_GLYPH_OF_CORRUPTION = 274,
        // Glyph of Corruption: Your Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent.  The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by $17941s1%.

        MAJOR_WARLOCK_GLYPH_OF_CURSE_OF_AGONY = 275,
        // Glyph of Curse of Agony: Increases the duration of your Curse of Agony by ${$56241m1/1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_DEATH_COIL = 276,
        // Glyph of Death Coil: Increases the duration of your Death Coil by ${$56232m1/1000}.1 sec.

        MAJOR_WARLOCK_GLYPH_OF_FEAR = 277,
        // Glyph of Fear: Increases the damage your Fear target can take before the Fear effect is removed by $56244s1%.

        MAJOR_WARLOCK_GLYPH_OF_FELGUARD = 278,
        // Glyph of Felguard: Increases the Felguard's total attack power by $56246s1%.

        MAJOR_WARLOCK_GLYPH_OF_FELHUNTER = 279,
        // Glyph of Felhunter: When your Felhunter uses Devour Magic, you will also be healed for that amount.

        MAJOR_WARLOCK_GLYPH_OF_HEALTH_FUNNEL = 280,
        // Glyph of Health Funnel: Reduces the pushback suffered from damaging attacks while channeling your Health Funnel spell by $56238s1%.

        MAJOR_WARLOCK_GLYPH_OF_HEALTHSTONE = 281,
        // Glyph of Healthstone: You receive $56224s1% more healing from using a healthstone.

        MAJOR_WARLOCK_GLYPH_OF_HOWL_OF_TERROR = 282,
        // Glyph of Howl of Terror: Reduces the cooldown on your Howl of Terror spell by ${$56217m1/-1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_IMMOLATE = 283,
        // Glyph of Immolate: Increases the periodic damage of your Immolate by $56228s2%.

        MAJOR_WARLOCK_GLYPH_OF_IMP = 284,
        // Glyph of Imp: Increases the damage done by your Imp's Firebolt spell by $56248s1%.

        MAJOR_WARLOCK_GLYPH_OF_SEARING_PAIN = 285,
        // Glyph of Searing Pain: Increases the critical strike bonus of your Searing Pain by $56226s1%.

        MAJOR_WARLOCK_GLYPH_OF_SHADOW_BOLT = 286,
        // Glyph of Shadow Bolt: Reduces the mana cost of your Shadow Bolt by $56240s1%.

        MAJOR_WARLOCK_GLYPH_OF_SHADOWBURN = 287,
        // Glyph of Shadowburn: Increases the critical strike chance of Shadowburn by $56229s1% when the target is below 35% health.

        MAJOR_WARLOCK_GLYPH_OF_SIPHON_LIFE = 288,
        // Glyph of Siphon Life: Increases the healing you receive from your Siphon Life talent by $56216s1%.

        MAJOR_WARLOCK_GLYPH_OF_SOULSTONE = 289,
        // Glyph of Soulstone: Increases the amount of health you gain from resurrecting via a Soulstone by $56231s1%.

        MAJOR_WARLOCK_GLYPH_OF_SUCCUBUS = 290,
        // Glyph of Succubus: Your Succubus's Seduction ability also removes all damage over time effects from the target.

        MAJOR_WARLOCK_GLYPH_OF_UNSTABLE_AFFLICTION = 291,
        // Glyph of Unstable Affliction: Decreases the casting time of your Unstable Affliction by ${$56233m1/-1000}.1 sec.

        MAJOR_WARLOCK_GLYPH_OF_VOIDWALKER = 292,
        // Glyph of Voidwalker: Increases your Voidwalker's total Stamina by $56247s1%.

        MAJOR_MAGE_GLYPH_OF_ARCANE_EXPLOSION = 311,
        // Glyph of Arcane Explosion: Reduces mana cost of Arcane Explosion by $56360s1%.

        MAJOR_MAGE_GLYPH_OF_ARCANE_MISSILES = 312,
        // Glyph of Arcane Missiles: Increases the critical strike damage bonus of Arcane Missiles by $56363s1%.

        MAJOR_MAGE_GLYPH_OF_ARCANE_POWER = 313,
        // Glyph of Arcane Power: Increases the duration of Arcane Power by ${$56381m1/1000} sec.

        MAJOR_MAGE_GLYPH_OF_BLINK = 314,
        // Glyph of Blink: Increases the distance you travel with the Blink spell by $56365s1 yards.

        MAJOR_MAGE_GLYPH_OF_EVOCATION = 315,
        // Glyph of Evocation: Your Evocation ability also causes you to regain ${$56380m1*4}% of your health over its duration.

        MAJOR_MAGE_GLYPH_OF_FIREBALL = 316,
        // Glyph of Fireball: Reduces the casting time of your Fireball spell by ${$56368m1/-1000}.2 sec, but removes the damage over time effect.

        MAJOR_MAGE_GLYPH_OF_FIRE_BLAST = 317,
        // Glyph of Fire Blast: Increases the critical strike chance of Fire Blast by $56369s1% when the target is stunned or incapacitated.

        MAJOR_MAGE_GLYPH_OF_FROST_NOVA = 318,
        // Glyph of Frost Nova: Your Frost Nova targets can take an additional $56376s1% damage before the Frost Nova effect automatically breaks.

        MAJOR_MAGE_GLYPH_OF_FROSTBOLT = 319,
        // Glyph of Frostbolt: Increases the damage dealt by Frostbolt by $56370s1%, but removes the slowing effect.

        MAJOR_MAGE_GLYPH_OF_ICE_ARMOR = 320,
        // Glyph of Ice Armor: Your Ice Armor and Frost Armor spells grant an additional $56384s1% armor and resistance.

        MAJOR_MAGE_GLYPH_OF_ICE_BLOCK = 321,
        // Glyph of Ice Block: Your Frost Nova cooldown is now reset every time you use Ice Block.

        MAJOR_MAGE_GLYPH_OF_ICE_LANCE = 322,
        // Glyph of Ice Lance: Your Ice Lance now causes $56377s1 times damage against frozen targets higher level than you instead of triple damage.

        MAJOR_MAGE_GLYPH_OF_ICY_VEINS = 323,
        // Glyph of Icy Veins: Your Icy Veins ability also removes all movement slowing and cast time slowing effects.

        MAJOR_MAGE_GLYPH_OF_SCORCH = 324,
        // Glyph of Scorch: Increases the damage of your Scorch spell by $56371s1%.

        MAJOR_MAGE_GLYPH_OF_INVISIBILITY = 325,
        // Glyph of Invisibility: Increases the duration of the Invisibility effect by $/1000;56366s1 sec.

        MAJOR_MAGE_GLYPH_OF_MAGE_ARMOR = 326,
        // Glyph of Mage Armor: Your Mage Armor spell grants an additional $56383s1% mana regeneration while casting.

        MAJOR_MAGE_GLYPH_OF_MANA_GEM = 327,
        // Glyph of Mana Gem: Increases the mana received from using a mana gem by $56367s1%.

        MAJOR_MAGE_GLYPH_OF_MOLTEN_ARMOR = 328,
        // Glyph of Molten Armor: Your Molten Armor grants an additional $56382s1% of your spirit as critical strike rating.

        MAJOR_MAGE_GLYPH_OF_POLYMORPH = 329,
        // Glyph of Polymorph: Your Polymorph spell also removes all damage over time effects from the target.

        MAJOR_MAGE_GLYPH_OF_REMOVE_CURSE = 330,
        // Glyph of Remove Curse: Your Remove Curse spell also makes the target immune to all curses for $60803d.

        MAJOR_MAGE_GLYPH_OF_WATER_ELEMENTAL = 331,
        // Glyph of Water Elemental: Reduces the cooldown of your Summon Water Elemental spell by ${$56373m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_AIMED_SHOT = 351,
        // Glyph of Aimed Shot: Reduces the cooldown of your Aimed Shot ability by ${$56824m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_ARCANE_SHOT = 352,
        // Glyph of Arcane Shot: Your Arcane Shot refunds $56841s1% of its mana cost if the target has one of your Stings active on it.

        MAJOR_HUNTER_GLYPH_OF_THE_BEAST = 353,
        // Glyph of the Beast: Increases the attack power bonus of Aspect of the Beast for you and your pet by an additional $56857s1%.

        MAJOR_HUNTER_GLYPH_OF_MENDING = 354,
        // Glyph of Mending: Increases the healing done by your Mend Pet ability by $56833s1%.

        MAJOR_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 355,
        // Glyph of Aspect of the Viper: Increases the amount of mana gained from attacks while Aspect of the Viper is active by $56851s1%.

        MAJOR_HUNTER_GLYPH_OF_BESTIAL_WRATH = 356,
        // Glyph of Bestial Wrath: Decreases the cooldown of Bestial Wrath by ${$56830m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_DETERRENCE = 357,
        // Glyph of Deterrence: Decreases the cooldown of Deterrence by ${$56850m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_DISENGAGE = 358,
        // Glyph of Disengage: Decreases the cooldown of Disengage by ${$56844m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_FREEZING_TRAP = 359,
        // Glyph of Freezing Trap: When your Freezing Trap breaks, the victim's movement speed is reduced by $61394s1% for $61394d.

        MAJOR_HUNTER_GLYPH_OF_FROST_TRAP = 360,
        // Glyph of Frost Trap: Increases the radius of the effect from your Frost Trap by $56847s1 yards.

        MAJOR_HUNTER_GLYPH_OF_HUNTERS_MARK = 361,
        // Glyph of Hunter's Mark: Increases the attack power bonus of your Hunter's Mark by $56829s1%.

        MAJOR_HUNTER_GLYPH_OF_IMMOLATION_TRAP = 362,
        // Glyph of Immolation Trap: Decreases the duration of the effect from your Immolation Trap by 6 sec., but damage while active is increased by $56846s2%.

        MAJOR_HUNTER_GLYPH_OF_THE_HAWK = 363,
        // Glyph of the Hawk: Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional $56856s1%.

        MAJOR_HUNTER_GLYPH_OF_MULTISHOT = 364,
        // Glyph of Multi-Shot: Decreases the cooldown of Multi-Shot by ${$56836m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_RAPID_FIRE = 365,
        // Glyph of Rapid Fire: Increases the haste from Rapid Fire by an additional $56828s1%.

        MAJOR_HUNTER_GLYPH_OF_SERPENT_STING = 366,
        // Glyph of Serpent Sting: Increases the duration of your Serpent Sting by ${$56832m1/1000} sec.

        MAJOR_HUNTER_GLYPH_OF_SNAKE_TRAP = 367,
        // Glyph of Snake Trap: Snakes from your Snake Trap take $56849s1% reduced damage from area of effect spells.

        MAJOR_HUNTER_GLYPH_OF_STEADY_SHOT = 368,
        // Glyph of Steady Shot: Increases the damage dealt by Steady Shot by $56826s1% when your target is afflicted with Serpent Sting.

        MAJOR_HUNTER_GLYPH_OF_TRUESHOT_AURA = 369,
        // Glyph of Trueshot Aura: While your Trueshot Aura is active, you have $56842s1% increased critical strike chance on your Aimed Shot.

        MAJOR_HUNTER_GLYPH_OF_VOLLEY = 370,
        // Glyph of Volley: Decreases the mana cost of Volley by $56838s1%.

        MAJOR_HUNTER_GLYPH_OF_WYVERN_STING = 371,
        // Glyph of Wyvern Sting: Decreases the cooldown of your Wyvern Sting by ${$m1/-1000} sec.

        MAJOR_ROGUE_GLYPH_OF_ADRENALINE_RUSH = 391,
        // Glyph of Adrenaline Rush: Increases the duration of Adrenaline Rush by ${$56808m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_AMBUSH = 392,
        // Glyph of Ambush: Increases the range on Ambush by $56813s1 yards.

        MAJOR_ROGUE_GLYPH_OF_BACKSTAB = 393,
        // Glyph of Backstab: Your Backstab increases the duration of your Rupture effect on the target by $56800s1 sec, up to a maximum of $56800s2 additional sec.

        MAJOR_ROGUE_GLYPH_OF_BLADE_FLURRY = 394,
        // Glyph of Blade Flurry: Reduces the energy cost of Blade Flurry by $56818s1%.

        MAJOR_ROGUE_GLYPH_OF_CRIPPLING_POISON = 395,
        // Glyph of Crippling Poison: Increases the chance to inflict your target with Crippling Poison by an additional $56820s1%.

        MAJOR_ROGUE_GLYPH_OF_DEADLY_THROW = 396,
        // Glyph of Deadly Throw: Increases the slowing effect on Deadly Throw by $56806s1%.

        MAJOR_ROGUE_GLYPH_OF_EVASION = 397,
        // Glyph of Evasion: Increases the duration of Evasion by ${$56799m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_EVISCERATE = 398,
        // Glyph of Eviscerate: Increases the critical strike chance of Eviscerate by $56802s1%.

        MAJOR_ROGUE_GLYPH_OF_EXPOSE_ARMOR = 399,
        // Glyph of Expose Armor: Increases the duration of Expose Armor by ${$56803m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_FEINT = 400,
        // Glyph of Feint: Reduces the energy cost of Feint by $56804s1.

        MAJOR_ROGUE_GLYPH_OF_GARROTE = 401,
        // Glyph of Garrote: Reduces the duration of your Garrote ability by ${$56812m1/-1000} sec and increases the total damage it deals by 20%.

        MAJOR_ROGUE_GLYPH_OF_GHOSTLY_STRIKE = 402,
        // Glyph of Ghostly Strike: Increases the damage dealt by Ghostly Strike by $56814s2% and the duration of its effect by ${$56814m1/1000} sec, but increases its cooldown by ${$56814m3/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_GOUGE = 403,
        // Glyph of Gouge: Reduces the energy cost of Gouge by $56809s1.

        MAJOR_ROGUE_GLYPH_OF_HEMORRHAGE = 404,
        // Glyph of Hemorrhage: Increases the damage bonus against targets afflicted by Hemorrhage by $56807s1%.

        MAJOR_ROGUE_GLYPH_OF_PREPARATION = 405,
        // Glyph of Preparation: Your Preparation ability also instantly resets the cooldown of Blade Flurry, Dismantle, and Kick.

        MAJOR_ROGUE_GLYPH_OF_RUPTURE = 406,
        // Glyph of Rupture: Increases the duration of Rupture by ${$56801m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_SAP = 407,
        // Glyph of Sap: Increases the duration of Sap by ${$56798m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_VIGOR = 408,
        // Glyph of Vigor: Vigor grants an additional $56805s1 maximum energy.

        MAJOR_ROGUE_GLYPH_OF_SINISTER_STRIKE = 409,
        // Glyph of Sinister Strike: Your Sinister Strike critical strikes have a $h% chance to add an additional combo point.

        MAJOR_ROGUE_GLYPH_OF_SLICE_AND_DICE = 410,
        // Glyph of Slice and Dice: Increases the duration of Slice and Dice by ${$56810m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_SPRINT = 411,
        // Glyph of Sprint: Increases the movement speed of your Sprint ability by an additional $56811s1%.

        MAJOR_WARRIOR_GLYPH_OF_MORTAL_STRIKE = 489,
        // Glyph of Mortal Strike: Increases the damage of your Mortal Strike ability by $58368s2%.

        MAJOR_WARRIOR_GLYPH_OF_BLOODTHIRST = 490,
        // Glyph of Bloodthirst: Increases the healing you receive from your Bloodthirst ability by $58369s1%.

        MAJOR_WARRIOR_GLYPH_OF_RAPID_CHARGE = 491,
        // Glyph of Rapid Charge: Reduces the cooldown of your Charge ability by $58355s1%.

        MAJOR_WARRIOR_GLYPH_OF_CLEAVING = 492,
        // Glyph of Cleaving: Increases the number of targets your Cleave hits by 1.

        MAJOR_WARRIOR_GLYPH_OF_DEVASTATE = 493,
        // Glyph of Devastate: Your Devastate ability now applies two stacks of Sunder Armor.

        MAJOR_WARRIOR_GLYPH_OF_EXECUTION = 494,
        // Glyph of Execution: Your Execute ability deals damage as if you had $58367s1 additional rage.

        MAJOR_WARRIOR_GLYPH_OF_HAMSTRING = 495,
        // Glyph of Hamstring: Gives your Hamstring ability a $58372h% chance to immobilize the target for $58373d.

        MAJOR_WARRIOR_GLYPH_OF_HEROIC_STRIKE = 496,
        // Glyph of Heroic Strike: You gain ${$58357m1/10} rage when you critically strike with your Heroic Strike ability.

        MAJOR_WARRIOR_GLYPH_OF_INTERVENE = 497,
        // Glyph of Intervene: Increases the number attacks you intercept for your Intervene target by $58377s1.

        MAJOR_WARRIOR_GLYPH_OF_BARBARIC_INSULTS = 498,
        // Glyph of Barbaric Insults: Your Mocking Blow ability generates $58365s1% additional threat.

        MAJOR_WARRIOR_GLYPH_OF_OVERPOWER = 499,
        // Glyph of Overpower: Adds a $58386m1% chance to enable your Overpower when your attacks are parried.

        MAJOR_WARRIOR_GLYPH_OF_RENDING = 500,
        // Glyph of Rending: Increases the duration of your Rend ability by ${$58385m1/1000} sec.

        MAJOR_WARRIOR_GLYPH_OF_REVENGE = 501,
        // Glyph of Revenge: After using Revenge, your next Heroic Strike costs no rage.

        MAJOR_WARRIOR_GLYPH_OF_BLOCKING = 502,
        // Glyph of Blocking: Increases your block value by $58374s1% for $58374d after using your Shield Slam ability.

        MAJOR_WARRIOR_GLYPH_OF_LAST_STAND = 503,
        // Glyph of Last Stand: Reduces the cooldown of your Last Stand ability by ${$58376m1/-60000} min.

        MAJOR_WARRIOR_GLYPH_OF_SUNDER_ARMOR = 504,
        // Glyph of Sunder Armor: Your Sunder Armor ability affects a second nearby target.

        MAJOR_WARRIOR_GLYPH_OF_SWEEPING_STRIKES = 505,
        // Glyph of Sweeping Strikes: Reduces the rage cost of your Sweeping Strikes ability by $58384s1%.

        MAJOR_WARRIOR_GLYPH_OF_TAUNT = 506,
        // Glyph of Taunt: Increases the chance for your Taunt ability to succeed by $58353m1%.

        MAJOR_WARRIOR_GLYPH_OF_RESONATING_POWER = 507,
        // Glyph of Resonating Power: Reduces the rage cost of your Thunder Clap ability by ${$58356m1/-10}.

        MAJOR_WARRIOR_GLYPH_OF_VICTORY_RUSH = 508,
        // Glyph of Victory Rush: Your Victory Rush ability has a $58382s1% increased critical strike chance.

        MAJOR_WARRIOR_GLYPH_OF_WHIRLWIND = 509,
        // Glyph of Whirlwind: Reduces the cooldown of your Whirlwind by ${$58370m1/-1000} sec.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DARK_COMMAND = 511,
        // Glyph of Dark Command: Increases the chance for your Dark Command ability to work successfully by $s1%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_ANTIMAGIC_SHELL = 512,
        // Glyph of Anti-Magic Shell: Increases the duration of your Anti-Magic Shell by ${$58623m1/1000} sec.

        MAJOR_DEATHKNIGHT_GLYPH_OF_HEART_STRIKE = 513,
        // Glyph of Heart Strike: Your Heart Strike also reduces the movement speed of your target by $58617s1% for $58617d.

        MAJOR_DEATHKNIGHT_GLYPH_OF_BONE_SHIELD = 515,
        // Glyph of Bone Shield: Adds $58673s1 additional $Lcharge:charges; to your Bone Shield.

        MAJOR_DEATHKNIGHT_GLYPH_OF_CHAINS_OF_ICE = 516,
        // Glyph of Chains of Ice: Your Chains of Ice also causes $58621s1 Frost damage, increased by your attack power.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DEATH_GRIP = 519,
        // Glyph of Death Grip: When you deal a killing blow that grants honor or experience, the cooldown of your Death Grip is refreshed.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DEATH_AND_DECAY = 520,
        // Glyph of Death and Decay: Damage of your Death and Decay spell increased by $58629s1%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_FROST_STRIKE = 521,
        // Glyph of Frost Strike: Reduces the cost of your Frost Strike by ${$58647m1/-10} Runic Power.

        MAJOR_DEATHKNIGHT_GLYPH_OF_ICEBOUND_FORTITUDE = 523,
        // Glyph of Icebound Fortitude: Your Icebound Fortitude now always grants at least $58625s1% damage reduction, regardless of your defense skill.

        MAJOR_DEATHKNIGHT_GLYPH_OF_ICY_TOUCH = 524,
        // Glyph of Icy Touch: Your Frost Fever disease deals $58631s1% additional damage.

        MAJOR_DEATHKNIGHT_GLYPH_OF_OBLITERATE = 525,
        // Glyph of Obliterate: Increases the damage of your Obliterate ability by $m3%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_PLAGUE_STRIKE = 526,
        // Glyph of Plague Strike: Your Plague Strike does $s1% additional damage.

        MAJOR_DEATHKNIGHT_GLYPH_OF_THE_GHOUL = 527,
        // Glyph of the Ghoul: Your Ghoul receives an additional $58686s1% of your Strength and $58686s1% of your Stamina.

        MAJOR_DEATHKNIGHT_GLYPH_OF_RUNE_STRIKE = 528,
        // Glyph of Rune Strike: Increases the critical strike chance of your Rune Strike by $58669s2%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_SCOURGE_STRIKE = 529,
        // Glyph of Scourge Strike: Your Scourge Strike increases the duration of your diseases on the target by $58642m1 sec, up to a maximum of $58642m2 additional seconds.

        MAJOR_DEATHKNIGHT_GLYPH_OF_STRANGULATE = 530,
        // Glyph of Strangulate: Reduces the cooldown of your Strangulate by ${$58618m1/-1000} sec.

        MAJOR_DEATHKNIGHT_GLYPH_OF_UNBREAKABLE_ARMOR = 531,
        // Glyph of Unbreakable Armor: Increases the total armor granted by Unbreakable Armor to $58635m2%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_VAMPIRIC_BLOOD = 532,
        // Glyph of Vampiric Blood: Increases  the duration of your Vampiric Blood by ${$58676m1/1000} sec.

        MAJOR_DEATHKNIGHT_GLYPH_OF_RUNE_TAP = 556,
        // Glyph of Rune Tap: Your Rune Tap heals yourself for an additional 10% of the effect, and also heals your party for 10% of their maximum health.

        MAJOR_DEATHKNIGHT_GLYPH_OF_BLOOD_STRIKE = 557,
        // Glyph of Blood Strike: Your Blood Strike causes an additional 20% damage to snared targets.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DEATH_STRIKE = 558,
        // Glyph of Death Strike: Increases your Death Strike's damage by $59336s1% for every $59336s1 runic power you currently have (up to a maximum of $59336s2%).  The runic power is not consumed by this effect.

        MAJOR_PALADIN_GLYPH_OF_HOLY_WRATH = 559,
        // Glyph of Holy Wrath: Reduces the cooldown of your Holy Wrath spell by ${$56420m1/-1000} sec.

        MAJOR_PALADIN_GLYPH_OF_SEAL_OF_RIGHTEOUSNESS = 560,
        // Glyph of Seal of Righteousness: Increases the damage done by Seal of Righteousness by $56414s1%.

        MAJOR_PALADIN_GLYPH_OF_SEAL_OF_VENGEANCE = 561,
        // Glyph of Seal of Vengeance: Your Seal of Vengeance or Seal of Corruption also grants $56416s1 expertise while active.

        MAJOR_MAGE_GLYPH_OF_FROSTFIRE = 591,
        // Glyph of Frostfire: Increases the initial damage dealt by Frostfire Bolt by $61205s1% and its critical strike chance by $61205s2%.

        MAJOR_DRUID_GLYPH_OF_FOCUS = 631,
        // Glyph of Focus: Increases the damage done by Starfall by $62080s2%, but decreases its radius by $62080s1%.

        MAJOR_MAGE_GLYPH_OF_ARCANE_BLAST = 651,
        // Glyph of Arcane Blast: Increases the damage from your Arcane Blast buff by $62210s1%.

        MAJOR_DRUID_GLYPH_OF_BERSERK = 671,
        // Glyph of Berserk: Increases the duration of Berserk by ${$62969m1/1000} sec.

        MAJOR_DRUID_GLYPH_OF_WILD_GROWTH = 672,
        // Glyph of Wild Growth: Wild Growth can affect $62970s1 additional target.

        MAJOR_DRUID_GLYPH_OF_NOURISH = 673,
        // Glyph of Nourish: Your Nourish heals an additional $62971s1% for each of your heal over time effects present on the target.

        MAJOR_DRUID_GLYPH_OF_SAVAGE_ROAR = 674,
        // Glyph of Savage Roar: Your Savage Roar ability grants an additional $63055s1% bonus damage done.

        MAJOR_DRUID_GLYPH_OF_MONSOON = 675,
        // Glyph of Monsoon: Reduces the cooldown of your Typhoon spell by ${$63056m1/-1000} sec.

        MAJOR_DRUID_GLYPH_OF_BARKSKIN = 676,
        // Glyph of Barkskin: Reduces the chance you'll be critically hit by melee attacks by $63057s1% while Barkskin is active.

        MAJOR_HUNTER_GLYPH_OF_CHIMERA_SHOT = 677,
        // Glyph of Chimera Shot: Reduces the cooldown of Chimera Shot by ${$63065m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_EXPLOSIVE_SHOT = 691,
        // Glyph of Explosive Shot: Increases the critical strike chance of Explosive Shot by $63066s1%.

        MAJOR_HUNTER_GLYPH_OF_KILL_SHOT = 692,
        // Glyph of Kill Shot: Reduces the cooldown of Kill Shot by ${$63067m1/-1000} sec.

        MAJOR_HUNTER_GLYPH_OF_EXPLOSIVE_TRAP = 693,
        // Glyph of Explosive Trap: The periodic damage from your Explosive Trap can now be critical strikes.

        MAJOR_HUNTER_GLYPH_OF_SCATTER_SHOT = 694,
        // Glyph of Scatter Shot: Increases the range of Scatter Shot by $63069s1 yards.

        MAJOR_HUNTER_GLYPH_OF_RAPTOR_STRIKE = 695,
        // Glyph of Raptor Strike: Reduces damage taken by $63087s1% for $63087d after using Raptor Strike.

        MAJOR_MAGE_GLYPH_OF_DEEP_FREEZE = 696,
        // Glyph of Deep Freeze: Increases the range of Deep Freeze by $63090s1 yards.

        MAJOR_MAGE_GLYPH_OF_LIVING_BOMB = 697,
        // Glyph of Living Bomb: The periodic damage from your Living Bomb can now be critical strikes.

        MAJOR_MAGE_GLYPH_OF_ARCANE_BARRAGE = 698,
        // Glyph of Arcane Barrage: Reduces the mana cost of Arcane Barrage by $63092s1%.

        MAJOR_MAGE_GLYPH_OF_MIRROR_IMAGE = 699,
        // Glyph of Mirror Image: Your Mirror Image spell now creates a 4th copy.

        MAJOR_MAGE_GLYPH_OF_ICE_BARRIER = 700,
        // Glyph of Ice Barrier: Increases the amount of damage absorbed by your Ice Barrier by $63095s1%.

        MAJOR_PALADIN_GLYPH_OF_BEACON_OF_LIGHT = 701,
        // Glyph of Beacon of Light: Increases the duration of Beacon of Light by ${$63218m1/1000} sec.

        MAJOR_PALADIN_GLYPH_OF_HAMMER_OF_THE_RIGHTEOUS = 702,
        // Glyph of Hammer of the Righteous: Your Hammer of the Righteous hits $63219s1 additional target.

        MAJOR_PALADIN_GLYPH_OF_DIVINE_STORM = 703,
        // Glyph of Divine Storm: Your Divine Storm now heals for an additional $63220s1% of the damage it causes.

        MAJOR_PALADIN_GLYPH_OF_SHIELD_OF_RIGHTEOUSNESS = 704,
        // Glyph of Shield of Righteousness: Reduces the mana cost of Shield of Righteousness by $63222s1%.

        MAJOR_PALADIN_GLYPH_OF_DIVINE_PLEA = 705,
        // Glyph of Divine Plea: While Divine Plea is active, you take $63223s1% reduced damage from all sources.

        MAJOR_PALADIN_GLYPH_OF_HOLY_SHOCK = 706,
        // Glyph of Holy Shock: Reduces the cooldown of Holy Shock by ${$63224m1/-1000} sec.

        MAJOR_PALADIN_GLYPH_OF_SALVATION = 707,
        // Glyph of Salvation: When you cast Hand of Salvation on yourself, it also reduces damage taken by $63225s1%.

        MAJOR_PRIEST_GLYPH_OF_DISPERSION = 708,
        // Glyph of Dispersion: Reduces the cooldown on Dispersion by ${$63229m1/-1000} sec.

        MAJOR_PRIEST_GLYPH_OF_GUARDIAN_SPIRIT = 709,
        // Glyph of Guardian Spirit: If your Guardian Spirit lasts its entire duration without being triggered, the cooldown is reset to ${$63231m1/60} min.

        MAJOR_PRIEST_GLYPH_OF_PENANCE = 710,
        // Glyph of Penance: Reduces the cooldown of Penance by ${$63235m1/-1000} sec.

        MAJOR_PRIEST_GLYPH_OF_MIND_SEAR = 711,
        // Glyph of Mind Sear: Increases the radius of effect on Mind Sear by $63237s1 yards.

        MAJOR_PRIEST_GLYPH_OF_HYMN_OF_HOPE = 712,
        // Glyph of Hymn of Hope: Your Hymn of Hope lasts an additional ${$m1/1000} sec.

        MAJOR_PRIEST_GLYPH_OF_PAIN_SUPPRESSION = 713,
        // Glyph of Pain Suppression: Allows Pain Suppression to be cast while stunned.

        MAJOR_ROGUE_GLYPH_OF_HUNGER_FOR_BLOOD = 714,
        // Glyph of Hunger For Blood: Increases the bonus damage from Hunger For Blood by $63249s1%.

        MAJOR_ROGUE_GLYPH_OF_KILLING_SPREE = 715,
        // Glyph of Killing Spree: Reduces the cooldown on Killing Spree by ${$63252m1/-1000} sec.

        MAJOR_ROGUE_GLYPH_OF_SHADOW_DANCE = 716,
        // Glyph of Shadow Dance: Increases the duration of Shadow Dance by ${$63253m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_FAN_OF_KNIVES = 731,
        // Glyph of Fan of Knives: Increases the damage done by Fan of Knives by $63254s1%.

        MAJOR_ROGUE_GLYPH_OF_TRICKS_OF_THE_TRADE = 732,
        // Glyph of Tricks of the Trade: The bonus damage and threat redirection granted by your Tricks of the Trade ability lasts an additional ${$63256m1/1000} sec.

        MAJOR_ROGUE_GLYPH_OF_MUTILATE = 733,
        // Glyph of Mutilate: Reduces the cost of Mutilate by $63268s1 energy.

        MAJOR_ROGUE_GLYPH_OF_CLOAK_OF_SHADOWS = 734,
        // Glyph of Cloak of Shadows: While Cloak of Shadows is active, you take $63269s1% less physical damage.

        MAJOR_SHAMAN_GLYPH_OF_THUNDER = 735,
        // Glyph of Thunder: Reduces the cooldown on Thunderstorm by ${$63270m1/-1000} sec.

        MAJOR_SHAMAN_GLYPH_OF_FERAL_SPIRIT = 736,
        // Glyph of Feral Spirit: Your spirit wolves gain an additional $63271s1% of your attack power.

        MAJOR_SHAMAN_GLYPH_OF_RIPTIDE = 737,
        // Glyph of Riptide: Increases the duration of Riptide by ${$63273m1/1000} sec.

        MAJOR_SHAMAN_GLYPH_OF_EARTH_SHIELD = 751,
        // Glyph of Earth Shield: Increases the amount healed by your Earth Shield by $63279s1%.

        MAJOR_SHAMAN_GLYPH_OF_TOTEM_OF_WRATH = 752,
        // Glyph of Totem of Wrath: When you cast Totem of Wrath, you gain $63280s1% of the totem's bonus spell power for $63283d.

        MAJOR_SHAMAN_GLYPH_OF_HEX = 753,
        // Glyph of Hex: Increases the damage your Hex target can take before the Hex effect is removed by $63291s1%.

        MAJOR_SHAMAN_GLYPH_OF_STONECLAW_TOTEM = 754,
        // Glyph of Stoneclaw Totem: Your Stoneclaw Totem also places a damage absorb shield on you, equal to $63298s1 times the strength of the shield it places on your totems.

        MAJOR_WARLOCK_GLYPH_OF_HAUNT = 755,
        // Glyph of Haunt: The bonus damage granted by your Haunt spell is increased by an additional $63302s1%.

        MAJOR_WARLOCK_GLYPH_OF_METAMORPHOSIS = 756,
        // Glyph of Metamorphosis: Increases the duration of your Metamorphosis by ${$63303m1/1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_CHAOS_BOLT = 757,
        // Glyph of Chaos Bolt: Reduces the cooldown on Chaos Bolt by ${$63304m1/-1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_DEMONIC_CIRCLE = 758,
        // Glyph of Demonic Circle: Reduces the cooldown on Demonic Circle by ${$63309m1/-1000} sec.

        MAJOR_WARLOCK_GLYPH_OF_SHADOWFLAME = 759,
        // Glyph of Shadowflame: Your Shadowflame also applies a $63310s1% movement speed slow on its victims.

        MAJOR_WARLOCK_GLYPH_OF_LIFE_TAP = 760,
        // Glyph of Life Tap: When you use Life Tap or Dark Pact, you gain $63321s1% of your Spirit as spell power for $63321d.

        MAJOR_WARLOCK_GLYPH_OF_SOUL_LINK = 761,
        // Glyph of Soul Link: Increases the percentage of damage shared via your Soul Link by an additional $63312s1%.

        MAJOR_WARRIOR_GLYPH_OF_BLADESTORM = 762,
        // Glyph of Bladestorm: Reduces the cooldown on Bladestorm by ${$63324m1/-1000} sec.

        MAJOR_WARRIOR_GLYPH_OF_SHOCKWAVE = 763,
        // Glyph of Shockwave: Reduces the cooldown on Shockwave by ${$63325m1/-1000} sec.

        MAJOR_WARRIOR_GLYPH_OF_VIGILANCE = 764,
        // Glyph of Vigilance: Your Vigilance ability transfers an additional $63326s1% of your target's threat to you.

        MAJOR_WARRIOR_GLYPH_OF_ENRAGED_REGENERATION = 765,
        // Glyph of Enraged Regeneration: Your Enraged Regeneration ability heals for an additional ${$63327m1*10}% of your health over its duration.

        MAJOR_WARRIOR_GLYPH_OF_SPELL_REFLECTION = 766,
        // Glyph of Spell Reflection: Reduces the cooldown on Spell Reflection by ${$63328m1/-1000} sec.

        MAJOR_WARRIOR_GLYPH_OF_SHIELD_WALL = 767,
        // Glyph of Shield Wall: Reduces the cooldown on Shield Wall by ${$63329m1/-60000} min, but Shield Wall now only reduces damage taken by ${60-$63329m2}%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DANCING_RUNE_WEAPON = 768,
        // Glyph of Dancing Rune Weapon: Increases the duration of Dancing Rune Weapon by ${$63330m1/1000} sec.

        MAJOR_DEATHKNIGHT_GLYPH_OF_HUNGERING_COLD = 769,
        // Glyph of Hungering Cold: Reduces the cost of Hungering Cold by ${$63331m1/-10} runic power.

        MAJOR_DEATHKNIGHT_GLYPH_OF_UNHOLY_BLIGHT = 770,
        // Glyph of Unholy Blight: Increases the damage done by Unholy Blight by $63332s1%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DARK_DEATH = 771,
        // Glyph of Dark Death: Increases the damage or healing done by Death Coil by $63333s1%.

        MAJOR_DEATHKNIGHT_GLYPH_OF_DISEASE = 772,
        // Glyph of Disease: Your Pestilence ability now refreshes disease durations and secondary effects of diseases on your primary target back to their maximum duration.

        MAJOR_DEATHKNIGHT_GLYPH_OF_HOWLING_BLAST = 773,
        // Glyph of Howling Blast: Your Howling Blast ability now infects your targets with Frost Fever.

        MAJOR_ROGUE_GLYPH_OF_ENVENOM = 791,
        // Glyph of Envenom: Your Envenom ability no longer consumes Deadly Poison from your target.

        MAJOR_DRUID_GLYPH_OF_SURVIVAL_INSTINCTS = 811,
        // Glyph of Survival Instincts: Your Survival Instincts ability grants an additional $s1% of your maximum health.

        MAJOR_DRUID_GLYPH_OF_CLAW = 831,
        // Glyph of Claw: Reduces the energy cost of your Claw ability by $67598s1.

        MAJOR_MAGE_GLYPH_OF_ETERNAL_WATER = 871,
        // Glyph of Eternal Water: Your Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.

        MAJOR_DRUID_GLYPH_OF_RAPID_REJUVENATION = 891,
        // Glyph of Rapid Rejuvenation: Your haste now reduces the time between the periodic healing ticks of your Rejuvenation spell.

        MAJOR_WARLOCK_GLYPH_OF_QUICK_DECAY = 911,
        // Glyph of Quick Decay: Your haste now reduces the time between periodic damage ticks of your Corruption spell.

        MINOR_DRUID_GLYPH_OF_AQUATIC_FORM = 431,
        // Glyph of Aquatic Form: Increases your swim speed by $57856s1% while in Aquatic Form.

        MINOR_DRUID_GLYPH_OF_CHALLENGING_ROAR = 432,
        // Glyph of Challenging Roar: Reduces the cooldown of your Challenging Roar ability by ${$57858m1/-1000} sec.

        MINOR_DRUID_GLYPH_OF_THE_WILD = 433,
        // Glyph of the Wild: Mana cost of your Mark of the Wild and Gift of the Wild spells reduced by $57855s1%.

        MINOR_DRUID_GLYPH_OF_UNBURDENED_REBIRTH = 434,
        // Glyph of Unburdened Rebirth: Your Rebirth spell no longer requires a reagent.

        MINOR_DRUID_GLYPH_OF_THORNS = 435,
        // Glyph of Thorns: Increases the duration of your Thorns ability by $57862s1 min when cast on yourself.

        MINOR_HUNTER_GLYPH_OF_REVIVE_PET = 439,
        // Glyph of Revive Pet: Reduces the pushback suffered from damaging attacks while casting Revive Pet by $57866s1%.

        MINOR_HUNTER_GLYPH_OF_MEND_PET = 440,
        // Glyph of Mend Pet: Your Mend Pet spell increases your pet's happiness slightly.

        MINOR_HUNTER_GLYPH_OF_FEIGN_DEATH = 441,
        // Glyph of Feign Death: Reduces the cooldown of your Feign Death spell by ${$57903m1/-1000} sec.

        MINOR_HUNTER_GLYPH_OF_SCARE_BEAST = 442,
        // Glyph of Scare Beast: Reduces the pushback suffered from damaging attacks while casting Scare Beast by $57902s1%.

        MINOR_HUNTER_GLYPH_OF_THE_PACK = 443,
        // Glyph of the Pack: Increases the range of your Aspect of the Pack ability by $57904s1 yards.

        MINOR_HUNTER_GLYPH_OF_POSSESSED_STRENGTH = 444,
        // Glyph of Possessed Strength: Increases the damage your pet inflicts while using Eyes of the Beast by $57900s1%.

        MINOR_MAGE_GLYPH_OF_ARCANE_INTELLECT = 445,
        // Glyph of Arcane Intellect: Reduces the mana cost of your Arcane Intellect and Arcane Brilliance spells by $57924s1%.

        MINOR_MAGE_GLYPH_OF_FIRE_WARD = 446,
        // Glyph of Fire Ward: You have an additional $57926s1% chance to reflect Fire spells while your Fire Ward is active.

        MINOR_MAGE_GLYPH_OF_FROST_WARD = 447,
        // Glyph of Frost Ward: You have an additional $57927s1% chance to reflect Frost spells while your Frost Ward is active.

        MINOR_MAGE_GLYPH_OF_FROST_ARMOR = 448,
        // Glyph of Frost Armor: Increases the duration of your Frost Armor and Ice Armor spells by ${$57928m1/60000} min.

        MINOR_MAGE_GLYPH_OF_THE_BEAR_CUB = 449,
        // Glyph of the Bear Cub: Your Polymorph: Sheep spell polymorphs the target into a polar bear cub instead.

        MINOR_MAGE_GLYPH_OF_THE_PENGUIN = 450,
        // Glyph of the Penguin: Your Polymorph: Sheep spell polymorphs the target into a penguin instead.

        MINOR_MAGE_GLYPH_OF_SLOW_FALL = 451,
        // Glyph of Slow Fall: Your Slow Fall spell no longer requires a reagent.

        MINOR_PALADIN_GLYPH_OF_BLESSING_OF_KINGS = 452,
        // Glyph of Blessing of Kings: Reduces the mana cost of your Blessing of Kings and Greater Blessing of Kings spells by $57937s1%.

        MINOR_PALADIN_GLYPH_OF_BLESSING_OF_MIGHT = 453,
        // Glyph of Blessing of Might: Increases the duration of your Blessing of Might spell by $57958s1 min when cast on yourself.

        MINOR_PALADIN_GLYPH_OF_BLESSING_OF_WISDOM = 454,
        // Glyph of Blessing of Wisdom: Increases the duration of your Blessing of Wisdom spell by $57979s1 min when cast on yourself.

        MINOR_PALADIN_GLYPH_OF_LAY_ON_HANDS = 455,
        // Glyph of Lay on Hands: Reduces the cooldown of your Lay on Hands spell by ${$57955m1/-60000} min.

        MINOR_PALADIN_GLYPH_OF_SENSE_UNDEAD = 456,
        // Glyph of Sense Undead: Damage against Undead increased by $57947s1% while your Sense Undead ability is active.

        MINOR_PALADIN_GLYPH_OF_THE_WISE = 457,
        // Glyph of the Wise: Reduces the mana cost of your Seal of Wisdom spell by $57954s1%.

        MINOR_PRIEST_GLYPH_OF_FADING = 458,
        // Glyph of Fading: Reduces the mana cost of your Fade spell by $57985s1%.

        MINOR_PRIEST_GLYPH_OF_LEVITATE = 459,
        // Glyph of Levitate: Your Levitate spell no longer requires a reagent.

        MINOR_PRIEST_GLYPH_OF_FORTITUDE = 460,
        // Glyph of Fortitude: Reduces the mana cost of your Power Word: Fortitude and Prayer of Fortitude spells by $58009s1%.

        MINOR_PRIEST_GLYPH_OF_SHACKLE_UNDEAD = 461,
        // Glyph of Shackle Undead: Increases the range of your Shackle Undead spell by $57986s1 yards.

        MINOR_PRIEST_GLYPH_OF_SHADOW_PROTECTION = 462,
        // Glyph of Shadow Protection: Increases the duration of your Shadow Protection and Prayer of Shadow Protection spells by ${$58015m1/60000} min.

        MINOR_PRIEST_GLYPH_OF_SHADOWFIEND = 463,
        // Glyph of Shadowfiend: Receive $58227s1% of your maximum mana if your Shadowfiend dies from damage.

        MINOR_ROGUE_GLYPH_OF_DISTRACT = 464,
        // Glyph of Distract: Increases the range of your Distract ability by $58032s1 yards.

        MINOR_ROGUE_GLYPH_OF_PICK_LOCK = 465,
        // Glyph of Pick Lock: Reduces the cast time of your Pick Lock ability by $58027s1%.

        MINOR_ROGUE_GLYPH_OF_PICK_POCKET = 466,
        // Glyph of Pick Pocket: Increases the range of your Pick Pocket ability by $58017s1 yards.

        MINOR_ROGUE_GLYPH_OF_SAFE_FALL = 467,
        // Glyph of Safe Fall: Increases the distance your Safe Fall ability allows you to fall without taking damage.

        MINOR_ROGUE_GLYPH_OF_BLURRED_SPEED = 468,
        // Glyph of Blurred Speed: Enables you to walk on water while your Sprint ability is active.

        MINOR_ROGUE_GLYPH_OF_VANISH = 469,
        // Glyph of Vanish: Increases your movement speed by $58038s1% while the Vanish effect is active.

        MINOR_SHAMAN_GLYPH_OF_ASTRAL_RECALL = 470,
        // Glyph of Astral Recall: Cooldown of your Astral Recall spell reduced by ${$58058m1/-60000}.1 min.

        MINOR_SHAMAN_GLYPH_OF_RENEWED_LIFE = 473,
        // Glyph of Renewed Life: Your Reincarnation spell no longer requires a reagent.

        MINOR_SHAMAN_GLYPH_OF_WATER_BREATHING = 474,
        // Glyph of Water Breathing: Your Water Breathing spell no longer requires a reagent.

        MINOR_SHAMAN_GLYPH_OF_WATER_SHIELD = 475,
        // Glyph of Water Shield: Increases the number of charges on your Water Shield spell by $58063s1.

        MINOR_SHAMAN_GLYPH_OF_WATER_WALKING = 476,
        // Glyph of Water Walking: Your Water Walking spell no longer requires a reagent.

        MINOR_WARLOCK_GLYPH_OF_UNENDING_BREATH = 477,
        // Glyph of Unending Breath: Increases the swim speed of targets affected by your Unending Breath spell by $58079s1%.

        MINOR_WARLOCK_GLYPH_OF_DRAIN_SOUL = 478,
        // Glyph of Drain Soul: Your Drain Soul ability occasionally creates an additional soul shard.

        MINOR_WARLOCK_GLYPH_OF_KILROGG = 479,
        // Glyph of Kilrogg: Increases the movement speed of your Eye of Kilrogg by $s1% and allows it to fly in areas where flying mounts are enabled.

        MINOR_WARLOCK_GLYPH_OF_ENSLAVE_DEMON = 481,
        // Glyph of Enslave Demon: Reduces the cast time of your Enslave Demon spell by $58107s1%.

        MINOR_WARLOCK_GLYPH_OF_SOULS = 482,
        // Glyph of Souls: Reduces the mana cost of your Ritual of Souls spell by $58094s1%.

        MINOR_WARRIOR_GLYPH_OF_BATTLE = 483,
        // Glyph of Battle: Increases the duration of your Battle Shout ability by ${$58095m1/60000} min.

        MINOR_WARRIOR_GLYPH_OF_BLOODRAGE = 484,
        // Glyph of Bloodrage: Reduces the health cost of your Bloodrage ability by $s1%.

        MINOR_WARRIOR_GLYPH_OF_CHARGE = 485,
        // Glyph of Charge: Increases the range of your Charge ability by $58097s1 yards.

        MINOR_WARRIOR_GLYPH_OF_MOCKING_BLOW = 486,
        // Glyph of Mocking Blow: Increases the damage of your Mocking Blow ability by $58099s1%.

        MINOR_WARRIOR_GLYPH_OF_THUNDER_CLAP = 487,
        // Glyph of Thunder Clap: Increases the radius of your Thunder Clap ability by $58098s1 yards.

        MINOR_WARRIOR_GLYPH_OF_ENDURING_VICTORY = 488,
        // Glyph of Enduring Victory: Increases the window of opportunity in which you can use Victory Rush by ${$58104m1/1000} sec.

        MINOR_DEATHKNIGHT_GLYPH_OF_BLOOD_TAP = 514,
        // Glyph of Blood Tap: Your Blood Tap no longer causes damage to you.

        MINOR_DEATHKNIGHT_GLYPH_OF_DEATHS_EMBRACE = 518,
        // Glyph of Death's Embrace: Your Death Coil refunds $s1 runic power when used to heal.

        MINOR_DEATHKNIGHT_GLYPH_OF_HORN_OF_WINTER = 522,
        // Glyph of Horn of Winter: Increases the duration of your Horn of Winter ability by ${$58680m1/60000} min.

        MINOR_DRUID_GLYPH_OF_DASH = 551,
        // Glyph of Dash: Reduces the cooldown of your Dash ability by $59219s1%.

        MINOR_SHAMAN_GLYPH_OF_GHOST_WOLF = 552,
        // Glyph of Ghost Wolf: Your Ghost Wolf form regenerates an additional $59289s1% of your maximum health every 5 sec.

        MINOR_DEATHKNIGHT_GLYPH_OF_PESTILENCE = 553,
        // Glyph of Pestilence: Increases the radius of your Pestilence effect by $59309s1 yards.

        MINOR_DEATHKNIGHT_GLYPH_OF_CORPSE_EXPLOSION = 554,
        // Glyph of Corpse Explosion: Increases the radius of effect on Corpse Explosion by $59307s1 yards.

        MINOR_DEATHKNIGHT_GLYPH_OF_RAISE_DEAD = 555,
        // Glyph of Raise Dead: Your Raise Dead spell no longer requires a reagent.

        MINOR_MAGE_GLYPH_OF_BLAST_WAVE = 611,
        // Glyph of Blast Wave: The mana cost of your Blast Wave spell is reduced by $62126s1%, but it no longer knocks enemies back.

        MINOR_SHAMAN_GLYPH_OF_THUNDERSTORM = 612,
        // Glyph of Thunderstorm: Increases the mana you receive from your Thunderstorm spell by $62132s1%, but it no longer knocks enemies back.

        MINOR_DRUID_GLYPH_OF_TYPHOON = 613,
        // Glyph of Typhoon: Reduces the cost of your Typhoon spell by $62135s1% and increases its radius by $62135s2 yards, but it no longer knocks enemies back.

        MINOR_WARRIOR_GLYPH_OF_COMMAND = 851
        // Glyph of Command: Increases the duration of your Commanding Shout ability by ${$68164m1/60000} min.
};

#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
#include "ScriptPCH.h"
#include "cstring"

class npc_glyph_template : public CreatureScript
{
public:
    npc_glyph_template() : CreatureScript("npc_glyph_template") { }
       
      bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
        {
            if (player->getClass() == CLASS_WARRIOR)
            {
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "PvP / DPS (Arms)", GOSSIP_SENDER_MAIN, 6);
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "PvP / DPS (Protection)", GOSSIP_SENDER_MAIN, 7);
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "PvP / Tank (Protection)", GOSSIP_SENDER_MAIN, 8);
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "PvE / DPS (Arms/Fury)", GOSSIP_SENDER_MAIN, 9);
                player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "PvE / Tank (Protection)", GOSSIP_SENDER_MAIN, 10);
            }
            player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
            return true;
        }

        bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
        {
            player->PlayerTalkClass->ClearMenus();
            switch (action)
            {
            case 6:
                player->CLOSE_GOSSIP_MENU();

                break;
            case 7:
                player->CLOSE_GOSSIP_MENU();

                break;
            case 8:
                player->CLOSE_GOSSIP_MENU();
               
                break;
            case 9:
                player->CLOSE_GOSSIP_MENU();

                break;
            case 10:
                player->CLOSE_GOSSIP_MENU();

                    //Glyph Slots

                    //Major
                    player->SetGlyph(0, MAJOR_WARRIOR_GLYPH_OF_LAST_STAND);
                    //Minor
                    player->SetGlyph(1, MINOR_WARRIOR_GLYPH_OF_BATTLE);
                    //Minor
                    player->SetGlyph(2, MINOR_WARRIOR_GLYPH_OF_THUNDER_CLAP);
                    //Major
                    player->SetGlyph(3, MAJOR_WARRIOR_GLYPH_OF_HAMSTRING);
                    //Minor
                    player->SetGlyph(4, MINOR_WARRIOR_GLYPH_OF_CHARGE);
                    //Major
                    player->SetGlyph(5, MAJOR_WARRIOR_GLYPH_OF_HAMSTRING);
                    player->SendTalentsInfoData(false);

                break;
            }
            return true;
        }
       
};

void AddSC_npc_glyph_template()
{
    new npc_glyph_template();
}

Epic RELEASE Repack and Source --- 3.3.5 based on ascent

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A Beautiful Mind


Represent

ArcticDev Production
Repack and Source
It’s mostly based on Ascent
Most Spells Works
That you won’t believe till you try it




Credit’s LOE WORLD rev 5
ArcticDev for the main core
Me for Developing the core
Converting database
Adding c-make compile for the core
And most bug fixes
Download repack
Here

Filebeam - Beam up that File Scottie!
Filebeam - Beam up that File Scottie!
Direction :-
Extract to C:/
Start Mysql_Start
In Game
User :-admin
Pass:- admin
Mysql user root
Mysql pass asnaeb
Don’t forget to set realmlist to 127.0.0.1 in game data folder
you can find the source here
My Git

https://github.com/Abd-ulRahman/Arc_Mind

Report bugs here

https://github.com/Abd-ulRahman/Arc_Mind/issues


Proud to be Mocelem

11111.jpg
Attached Images

[Re-Release] Norwegian Elite Database 6.5 (3.3.5a) Fun Repack

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Proudly Presents Norwegian Elite Repack 6.5 - The Unexpected Comeback
By Knaur & Norwegian Elite Team ©2011
Quote:


I have been asked to re-release my last repack, cause all links from old post was dead.
So i did it, have fun, use it to make your own fun-db or as it is :)

However i will no longer do support of this release, it was done for 2 years ago and i am not in
emulation business anymore. so if you experiences problems, use forums to find solutions =)


Youtube video of repack





Supports Arcemu 3.3.5a

* Start Penguin gives you a choise to start as lvl 20 or 70
* Welcome Cow gives you start mount and gold (from 4.0)
* 30+ Obstacle Courses (climb/jump/kill/maze events)
* 5 Pet Tamings Areas
* Unique Abdullah Taxi Service is rebuild into Lua instead of c++
* Custom Weapons/Armor up to lvl 90
* Azshara Crater Leveling & Quest area lvl 20 - 70 (from 4.0)
* Hidden StrangleThorn Vale Leveling & Quest Area lvl 71 - 74
* Loch Modan Leveling & Quest Area lvl 74 - 80
* Arathi Highlands Leveling & Quest Area lvl 80-84
* Hillsbrad Foothills Leveling & Quest Area lvl 84-90


* Custom Lua-Scripted Instances
- Old Monastery lvl 80 (hidden area)(custom t7 drops)
- Rescue Honor Hold lvl 80 (ally only)(hidden area)(custom t7 drops)
- Rescue Thrallmar lvl 80 (horde only)(hidden area)(t7 drops)
- RFC Raid lvl 80
- Deadmines lvl 90 (custom t8 drops)
- Hyjal 10 Mans Raid lvl 90 (custom t8 drops)

+ alot more that you will find out soon enough ;)

Xp rate is highrate funserver rate.

Best Rates for database to work best:
Custom Quests has good XP rates
so have the rates as below for
best performance


Code:


<Rates Health="10"
      Power1="10"
      Power2="10"
      Power3="10"
      Power4="10"
      QuestReputation="10"
      KillReputation="10"
      Honor="10"
      PvPTimer="30000"
      ArenaQueueDiff="150"
      Compression="1"
      XP="10"
      QuestXP="20"
      RestXP="15"
      ExploreXP="1"
      DropGrey="1"
      DropWhite="1"
      DropGreen="1"
      DropBlue="1"
      DropPurple="1"
      DropOrange="1"
      DropArtifact="1"
      DropMoney="1"
      Save="30000"
      SkillChance="100"
      SkillRate="100"
      ArenaMultiplier2x="10"
      ArenaMultiplier3x="10"
      ArenaMultiplier5x="10">


Credits:
Norwegian Elite Team:
Current members:
-Knaur (founder)

Earlyer members:
- Craigy109
- Chrispee

-Wickedshadow/KingMitch (hdev)
-Runiker (hdev)
-Succy (dev)
-RobiN (dev)
-Pedroz77 (dev)
-Lagymoon (dev)
-Ximiru/Victor (dev)
-Rhark (dev)
-tylert40 (dev)
-faircloth (dev)
-Decy (dev)
-TimeOut (dev)
-Kaledon (dev)
-Vashidu (dev)
-Ardyth (dev)
-Hephaestus (dev)
-Badborn (dev)
-Phop (dev)
-Neccta (dev)
-darkmord1991 (dev)
-Michelle (hgm)
-ausica (hgm)
-minteah (gm)
-ardyth (gm)
-zogzog (gm)
-sealguy (gm)
-kaiford (gm)
-kristian (gm)
-ollemor (gm)
-More (gm)
-Zindus (gm)
-Loffen (Founder)


Others:
Arcemu (for core)
stoneharry
Pepsi1x1
Keazain
Silvermoon Team
Hellgawd
Illidan1
JulianX
Zellcorp
EnderfectX
Scyter
Ackhole
Channel_49
2dgreengiant
Gastricpenguin
deathdude
And all the other that has supplied
items and stuff to the WOW Community to make this
release possible. (tell me if i forgot someone)



--------------------------------------------------------------------
DOWNLOADS

NE 6.0 Full Repack 3.3.5a
Download:-------> Norwegian_Elite_Repack_6.5_-_3.3.5a - Download - 4shared - Stig Olsen <----------

USER/PASS for wow account is admin/admin
and website is: admin/admin123






Main Credits(Original post) : Knaur

[Mangos] /[Trinity] Talent template system

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https://github.com/Lillecarl/mangos-...026fdada167b65

This system makes it easy to create "talent templates".
You just insert classid, specid, talentid and rank in the database.

Then you call Player::LearnTalentTemplate and specify the specid they should learn and they'll get that talent tree as you filled the data in the database.

Note that all stuff to the custom class could be added to the objectmgr for those that doesn't have the "fancy" custom class i have.

Yet again: Someone feel free to port this to TrinityCore!


Good luck! =)


Credits : Lillecarl.

Hi

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Hi, I was wondering for how long this portal has been online, since I am an mmo player but never stumbled upon this site. Also, very cranky security measures with the funky captacha and timed terms&conditions u.q

Haste Patch & Program

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This is NOT made by me, but is used on servers and DOES work

TrinityCore Haste Patch
With Working Haste Generator




This patch will allow you to set a designated haste cap, that can be used for custom haste servers, using the program given along with it, pretty easy to understand, the patch is outdated and does work on both 4.0 and 3.3.5 Trinitycore.

I will NOT be providing support on making the patch work, you'll either need to do this yourself or manually add it.

Screenshots


Haste Calculator...


How to use it?




Type a mod in the top (aka in mine 0.5) and the number displayed below is the mod you need to add to the script.. in this case a 0.5 modifier would make 6557 the haste cap needed in game to get 0.00 speed for casting ect..



Click Here to download!

Password : acweb

Simple 3D Text

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Decided its time to make a return and start posting in places again :P

So since I love graphics might as well start here! If anyone wants to know how to make this image just ask.. I'll make a tutorial for it if enough people need it :)
Also for those wondering... Its Rendered in Cinema 4D r15


Functionally EmuDevstore (Including DB)

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Hello everyone, regarding to this thread of what Fusion-Hub user said EmuDevstore is now a public source.

So I decided to start a new repo since the CMS is now free but database structure is missing.

Functionally now 99%
Repository:
Latest updates:
Recently updates

  • Functionally register system
  • Functionally login system
  • Functionally administrator panel
  • Functionally submit product
  • Functionally download products
  • Functionally sell/buy product
  • Functionally Categories (top menu, submit form)




If there is anything you want to change or left to fix, please submit your pull request over
Repo: https://github.com/Artister/EmuDevstore

Spent time fixing this crap CMS listening to:



Credits: Official EmuDevstore for the CMS, Artister for creating this database and fixing shit out there

=~- Show you appreciation for my spent time, Thank you ~-=


How to Install this CMS
Please pay attention, ain't that harder than you expect.
Don't forget you need a functionally FTP server

  • Download files from https://github.com/Artister/EmuDevstore
  • Upload them on your host /htdocs or /public_html
  • Create a new database "emudevstore"
  • Edit configuration files from \public_html\application\config\ those "database-production.php" and "emu-devstore-production"
  • Navigate to /sql/ folder and run both queries into your new database
  • Login with user: admin@yahoo.com and password admin, then navigate to account settings and change your details



New theme (I know it sucks but as example)




Credits : Artister for fixed version
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